Software Engineering and Architectures
for Realtime Interactive Systems

SEARIS 2014 7th Workshop on IEEE VR

Programm

Date: Sunday, March 30 Location: Room Inventor 2

Time Description
08:45 - 09:00 Welcome
09:00 - 09:30 A survey of plasticity in 3D user interfaces Jérémy Lacoche, Thierry Duval, Bruno Arnaldi, Eric Maisel, Jérôme Royan
09:30 - 10:00 A Uniform semantic-based Access Model for Realtime Interactive Systems Dennis Wiebusch, Marc Erich Latoschik
10:00 - 10:30 A Semantic Road Network Model for Traffic Simulations in Virtual Environments: Generation and Integration Tobias Haubrich, Sven Seele, Rainer Herpers, Martin E. Müller, Peter Becker
10:30 - 11:00 Coffee Break
11:00 - 11:30 guacamole - An Extensible Scene Graph and Rendering Framework Based on Deferred Shading Felix Lauer, Simon Schneegans, Andre Schollmeyer, Andreas-C. Bernstein, Bernd Fröhlich
11:30 - 12:00 Enabling Closed-Source Applications for Virtual Reality via OpenGL Intercept Techniques
12:00 - 12:30 David Zielinski, Ryan McMahan, Solaiman Shokur, Edgard Morya, Regis Kopper Data-flow Oriented Software Framework for the Development of Haptic-enabled Physics Simulations Thomas Knott, Benjamin Weyers, Torsten Kuhlen
12:30 - 13:30 Lunch Break
13:30 - 14:30 Keynote: MiddleVR - Architecture and philosophy Sebastian Kuntz
14:30 - 15:00 On the Art of RIS-Engineering, its Evaluation and Presentation Marc Erich Latoschik, Wolfgang Stuerzlinger
15:00 - 15:30 A 3D Metaphor for Authoring Realtime Interactive Systems Supporting Different Author Roles Ralf Doerner, Sven Frechenhaeuser, Joerg Berdux, Katharina Gerken
15:30 - 16:00 Coffee Break
Joint Session SEARIS and 3DCVE  
16:00 - 16:30 A 3D Collaborative Virtual Environment to Integrate Immersive Virtual Reality into Factory Planning Processes (position paper from 3DCVE) Sebastian Pick, Sascha Gebhardt, Benjamin Weyers, Bernd Hentschel, Torsten Kuhlen
16:30 - 17:00 When Model Driven Engineering meets Virtual Reality: Feedback from Application to the Collaviz Framework Thierry Duval, Arnaud Blouin, Jean-Marc Jézéquel
17:00 - 17:30 Invited talk: REST oriented Architecture Styles for Virtual Technologies: Tired or Wired? Roland Blach, Johannes Behr, Tobias Franke, Andreas Hart, Hilko Hoffmann, Felix Leif Keppmann, Frieder Pankratz, Rene Schubotz, Christian Vogelgesang, Phil Westner
17:30 - 18:00 Final discussion and/or panel about the specific problems for SEARIS in case of 3DCVE

Description

SEARIS provides a forum for researchers and practitioners working on the design, development, and support of realtime interactive systems (RIS). These systems span from Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) environments to novel Human-Computer Interaction systems (such as multimodal or multitouch architectures) and entertainment applications in general. Their common principle is a strong user centric orientation which requires real-time processing of simulation aspects as well as input/output events according to perceptual constraints. Therefore, we encourage researchers and developers of real-time human computer interaction systems of all flavors to share their experiences and learn from each other during this workshop. SEARIS wants to account the state-of-the-art in software design and software engineering for realtime interactive systems, to shape a common understanding, to compare systems and approaches and derive common paradigms, to develop useful and necessary methods and techniques, and to foster new ideas.

Topics of interest include (but are not limited to)

  • Architectures: data-flow-oriented, object-oriented, component-based, scene graph(s), etc.
  • Abstraction mechanisms: entity centered design, world descriptions, semantic modeling
  • Reusability/Extensibility: plugins, components, modules, extension points, etc.
  • RIS Programming: class libraries, scripting & core implementation languages, declarative languages and solutions
  • System Issues: operating systems, portability, networking, distribution, etc.
  • Adaptivity: support of configurability, personalization, adaptation
  • Behavior: support and integration of behavioral components (physics, AI, etc.)
  • Implementation and Testing of Realtime Interactive Systems
  • Performance: consideration of evaluation strategies, latency, synchronization, etc.
  • We highly welcome reflective and even controversial contributions.

Contribution Formats

Following last years, contributions are planned to be included and indexed in the IEEE digital library.

  • Research Papers (6-8 pages) Novel results in the field in the above mentioned categories related to RIS development.
  • Short Papers (up to 4 pages) Preliminary results or work in progress.
  • Position Paper (6-8 pages) Interesting and possibly controversial points of view of technical or technological advancements and approaches to foster a lively discussion at the event.
  • State of the Art Reports (6-8 pages) Surveys on the main results in this field, which will allow us to understand and compare achievements and approaches in tackling RIS issues from the VR/AR/MR/HCI communities.
  • Papers must be written in English and follow the IEEE Computer Society format found at:

http://www.cs.sfu.ca/~vis/Tasks/camera.html

Abstracts, full papers, and camera-ready versions have to be submitted electronically using the conference management tool: http://openconf.searis.net/

Workshop Format

The SEARIS workshop will be a full-day event. Accepted authors for state of the art descriptions and discussion essays will present their ideas in a panel-like format. Accepted contributions for research papers will be organized in sessions consisting of presentations and discussions.

We are planning a joined session with the workshop on “Collaborative Virtual Environments, CVE3D@IEEEVR2014” in case of overlapping contributions.

During panels we will encourage the active participation of the audience. We expect this structure to provide a more focused discussions and a lively environment. Presenters will be asked to prepare a slide presentation of their accepted contribution. The general audience of this workshop will receive the workshop´s program with a set of questions in advance, which will guide the discussion in each topic´s panel.

Organizers

  • Marc Erich Latoschik, University of Würzburg, Germany
  • Dirk Reiners, University of Louisiana, Lafayette, USA
  • Roland Blach, Fraunhofer IAO, Stuttgart, Germany
  • Pablo Figueroa, Universidad de los Andes Bogota, Colombia