9:00 |
Welcome |
09:00 - 09:30 |
SimVR-Trei: A Framework for Developing VR-Enhanced Training Peter Dam and Alberto Raposo |
09:30 - 10:00 |
A Framework for Developing Flexible Virtual-Reality-centered Annotation Systems Sebastian Pick and Torsten W. Kuhlen |
10:00 - 10:30 |
Enabling Global Illumination Rendering on Large, High-Resolution Displays Anton Sigitov, Thorsten Roth and André Hinkenjann |
10:30 - 11:00 |
Coffee Break |
11:00 - 11:30 |
Decoupling the Entity-Component-System Pattern using Semantic Traits for Reusable Realtime Interactive Systems Dennis Wiebusch and Marc Erich Latoschik |
11:30 - 12:00 |
#FIVE: High-Level Components for Developing Collaborative and Interactive Virtual Environments Rozenn Bouville, Valérie Gouranton, Thomas Boggini, Florian Nouviale and Bruno Arnaldi |
12:00 - 12:30 |
Communication channel prioritization in a publish-subscribe architecture Ali Paikan, Daniele Domenichelli and Lorenzo Natale |
12:30 - 14:00 |
Lunch Break |
14:00 - 15:00 |
From VR Interactive Systems to VR Collaborative Systems (invited keynote) Henry Fuchs |
15:00 - 15:15 |
From VR Real Time Interaction to VR Collaborative Interaction (discussion) |
15:15 - 15:30 |
System interoperability (work in progress) Anthony Steed |
15:30 - 16:00 |
Coffee Break |
16:00 - 16:30 |
3DCVE: Simplifying Collaboration in Co-Located Virtual Environments Using the Active-Passive Approach Jose Garcia Estrada |
16:30 - 16:55 |
3DCVE: Collaborative Reality: Augmented, Mixed, and Virtual Yael-Alexandra J. Monereau and Anderson D. Prewitt |
16:55 - 17:15 |
3DCVE: Remote Collaboration across Heterogeneous Large Interactive Spaces Cédric Fleury, Nicolas Férey, Jean-Marc Vézien and Patrick Bourdot |
17:15 - 17:30 |
3DCVE: Training soldiers and nurses in 3D CVE (presentation of research activities) Ekaterina Prasolova-Førland |
17:30 |
End |